Call of Duty in space? “I wouldn’t count it out,” says executive producer

Infinity Ward executive producer Mark Rubin has said the studio is excited to think about any possibility when starting the improvement of a brand new game–including space.

When asked about setting a decision of Duty game in space by UK newspaper Metro, Rubin said “yeah. It is sensible. i would not count it out. Everything’s at the table. Once we start a brand new game every possibility’s at the table. If we predict that it might be cool to have a battle over Jupiter, sure. Why not?”

Earlier within the interview, Rubin was discussing the recent multiplayer modes in Call of Duty: Ghosts, saying that the multiplayer designers “loved the belief of environments” that featured full 3D movement. A gap section within the single-player campaign of Ghosts is determined in space, and the sport also features underwater scenes.

“However the grenades wouldn’t work exactly right,” continued Rubin. “Kill Streaks wouldn’t work in any respect–can’t have a helicopter in outer space. Or a dog for that matter.” The premise of converting the present Call of Duty mutliplayer to somewhere like space “does become somewhat a challenge,” he said.

“Challenges are good,” he added. “There could be ways around it. Maybe it isn’t just floating around in space, maybe it’s […] throughout the space station.”

Rubin said the concept of an area map could potentially become DLC, if it was well worth the effort for the studio. “Lets do it, but i do not know… will it’s fun? And here’s the party pooper version of the solution: you’ll want to measure effort versus payout. Wouldn’t it be worth that quantity of labor? Which involves rewriting your entire scripts for all of the Kill Streaks, potentially creating new art assets for the entire Kill Streaks–which might take months–to make one level that’s in space.”

Infinity Ward discussed the game’s 720p native resolution at the Xbox One version of the sport with GameSpot earlier this week.

Call of Duty: Ghosts was launched for Xbox 360, PlayStation 3, PC, and Wii U on Tuesday. Xbox One and PlayStation 4 versions will follow at launch.

For additional information, take a look at GameSpot’s Call of Duty: Ghosts review.